// Fig. 7.7: RollDie.java // Roll a six-sided die 6000 times. import java.util.Random; public class RollDie { public static void main( String args[] ) { Random randomNumbers = new Random(); // random number generator int frequency[] = new int[ 7 ]; // array of frequency counters // roll die 6000 times; use die value as frequency index for ( int roll = 1; roll <= 6000; roll++ ) ++frequency[ 1 + randomNumbers.nextInt( 6 ) ]; System.out.printf( "%s%10s\n", "Face", "Frequency" ); // output each array element's value for ( int face = 1; face < frequency.length; face++ ) System.out.printf( "%4d%10d\n", face, frequency[ face ] ); } // end main } // end class RollDie /************************************************************************** * (C) Copyright 1992-2005 by Deitel & Associates, Inc. and * * Pearson Education, Inc. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/