// Fig. 11.34: Painter.java // Testing PaintPanel. import java.awt.BorderLayout; import javax.swing.JFrame; import javax.swing.JLabel; public class Painter { public static void main( String args[] ) { // create JFrame JFrame application = new JFrame( "A simple paint program" ); PaintPanel paintPanel = new PaintPanel(); // create paint panel application.add( paintPanel, BorderLayout.CENTER ); // in center // create a label and place it in SOUTH of BorderLayout application.add( new JLabel( "Drag the mouse to draw" ), BorderLayout.SOUTH ); application.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); application.setSize( 400, 200 ); // set frame size application.setVisible( true ); // display frame } // end main } // end class Painter /************************************************************************** * (C) Copyright 1992-2005 by Deitel & Associates, Inc. and * * Pearson Education, Inc. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/