javax.media.j3d
Class  GeometryStripArray
java.lang.Object
  |
  +--javax.media.j3d.SceneGraphObject
        |
        +--javax.media.j3d.NodeComponent
              |
              +--javax.media.j3d.Geometry
                    |
                    +--javax.media.j3d.GeometryArray
                          |
                          +--javax.media.j3d.GeometryStripArray
- Direct Known Subclasses: 
 - LineStripArray, TriangleFanArray, TriangleStripArray
 
- public abstract class GeometryStripArray
- extends GeometryArray
  
The GeometryStripArray object is an abstract class that is extended for
 a set of GeometryArray strip primitives.  These include LINE_STRIP,
 TRIANGLE_STRIP, and TRIANGLE_FAN. In addition to specifying the array
 of vertex elements, which is inherited from GeometryArray, the
 GeometryStripArray class specifies the number of strips and an
 array of per-strip vertex counts that specify where the separate strips
 appear in the vertex array.
| Fields inherited from class javax.media.j3d.GeometryArray | 
ALLOW_COLOR_READ, ALLOW_COLOR_WRITE, ALLOW_COORDINATE_READ, ALLOW_COORDINATE_WRITE, ALLOW_COUNT_READ, ALLOW_COUNT_WRITE, ALLOW_FORMAT_READ, ALLOW_NORMAL_READ, ALLOW_NORMAL_WRITE, ALLOW_REF_DATA_READ, ALLOW_REF_DATA_WRITE, ALLOW_TEXCOORD_READ, ALLOW_TEXCOORD_WRITE, BY_REFERENCE, COLOR_3, COLOR_4, COORDINATES, INTERLEAVED, NORMALS, TEXTURE_COORDINATE_2, TEXTURE_COORDINATE_3 | 
 
 
| 
Constructor Summary | 
GeometryStripArray(int vertexCount,
                   int vertexFormat,
                   int[] stripVertexCounts)
 
          Constructs an empty GeometryStripArray object with the specified
 number of vertices, vertex format, and
 array of per-strip vertex counts. | 
GeometryStripArray(int vertexCount,
                   int vertexFormat,
                   int texCoordSetCount,
                   int[] texCoordSetMap,
                   int[] stripVertexCounts)
 
          Constructs an empty GeometryStripArray object with the specified
 number of vertices, vertex format, number of texture coordinate
 sets, texture coordinate mapping array, and
 array of per-strip vertex counts. | 
 
| 
Method Summary | 
 int | 
getNumStrips()
 
          Get number of strips in the GeometryStripArray. | 
 void | 
getStripVertexCounts(int[] stripVertexCounts)
 
          Get a list of vertexCounts for each strip. | 
 
| Methods inherited from class javax.media.j3d.GeometryArray | 
getColor, getColor, getColor, getColor, getColor, getColor, getColorRef3b, getColorRef3f, getColorRef4b, getColorRef4f, getColorRefByte, getColorRefFloat, getColors, getColors, getColors, getColors, getColors, getColors, getCoordinate, getCoordinate, getCoordinate, getCoordinate, getCoordinates, getCoordinates, getCoordinates, getCoordinates, getCoordRef3d, getCoordRef3f, getCoordRefDouble, getCoordRefFloat, getInitialColorIndex, getInitialCoordIndex, getInitialNormalIndex, getInitialTexCoordIndex, getInitialVertexIndex, getInterleavedVertices, getNormal, getNormal, getNormalRef3f, getNormalRefFloat, getNormals, getNormals, getTexCoordRef2f, getTexCoordRef3f, getTexCoordRefFloat, getTexCoordSetCount, getTexCoordSetMap, getTexCoordSetMapLength, getTextureCoordinate, getTextureCoordinate, getTextureCoordinate, getTextureCoordinate, getTextureCoordinate, getTextureCoordinate, getTextureCoordinates, getTextureCoordinates, getTextureCoordinates, getTextureCoordinates, getTextureCoordinates, getTextureCoordinates, getValidVertexCount, getVertexCount, getVertexFormat, setColor, setColor, setColor, setColor, setColor, setColor, setColorRef3b, setColorRef3f, setColorRef4b, setColorRef4f, setColorRefByte, setColorRefFloat, setColors, setColors, setColors, setColors, setColors, setColors, setColors, setColors, setColors, setColors, setColors, setColors, setCoordinate, setCoordinate, setCoordinate, setCoordinate, setCoordinates, setCoordinates, setCoordinates, setCoordinates, setCoordinates, setCoordinates, setCoordinates, setCoordinates, setCoordRef3d, setCoordRef3f, setCoordRefDouble, setCoordRefFloat, setInitialColorIndex, setInitialCoordIndex, setInitialNormalIndex, setInitialTexCoordIndex, setInitialVertexIndex, setInterleavedVertices, setNormal, setNormal, setNormalRef3f, setNormalRefFloat, setNormals, setNormals, setNormals, setNormals, setTexCoordRef2f, setTexCoordRef3f, setTexCoordRefFloat, setTextureCoordinate, setTextureCoordinate, setTextureCoordinate, setTextureCoordinate, setTextureCoordinate, setTextureCoordinate, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setValidVertexCount, updateData | 
 
 
 
| Methods inherited from class java.lang.Object | 
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | 
 
GeometryStripArray
public GeometryStripArray(int vertexCount,
                          int vertexFormat,
                          int[] stripVertexCounts)
- Constructs an empty GeometryStripArray object with the specified
 number of vertices, vertex format, and
 array of per-strip vertex counts.
- Parameters:
 vertexCount - the number of vertex elements in this arrayvertexFormat - a mask indicating which components are
 present in each vertex.  This is specified as one or more
 individual flags that are bitwise "OR"ed together to describe
 the per-vertex data.
 The flags include: COORDINATES, to signal the inclusion of
 vertex positions--always present; NORMALS, to signal 
 the inclusion of per vertex normals; one of COLOR_3,
 COLOR_4, to signal the inclusion of per vertex
 colors (without or with color information); and one of 
 TEXTURE_COORDINATE_2 or TEXTURE_COORDINATE_3, to signal the
 inclusion of per-vertex texture coordinates 2D or 3D.stripVertexCounts - array that specifies
 the count of the number of vertices for each separate strip.
 The length of this array is the number of separate strips.
 
 
GeometryStripArray
public GeometryStripArray(int vertexCount,
                          int vertexFormat,
                          int texCoordSetCount,
                          int[] texCoordSetMap,
                          int[] stripVertexCounts)
- Constructs an empty GeometryStripArray object with the specified
 number of vertices, vertex format, number of texture coordinate
 sets, texture coordinate mapping array, and
 array of per-strip vertex counts.
- Parameters:
 vertexCount - the number of vertex elements in this arrayvertexFormat - a mask indicating which components are
 present in each vertex.  This is specified as one or more
 individual flags that are bitwise "OR"ed together to describe
 the per-vertex data.
 The flags include: COORDINATES, to signal the inclusion of
 vertex positions--always present; NORMALS, to signal 
 the inclusion of per vertex normals; one of COLOR_3,
 COLOR_4, to signal the inclusion of per vertex
 colors (without or with color information); and one of 
 TEXTURE_COORDINATE_2 or TEXTURE_COORDINATE_3, to signal the
 inclusion of per-vertex texture coordinates 2D or 3D.texCoordSetCount - the number of texture coordinate sets
 in this GeometryArray object.  If vertexFormat
 does not include one of TEXTURE_COORDINATE_2 or
 TEXTURE_COORDINATE_3, the
 texCoordSetCount parameter is not used.texCoordSetMap - an array that maps texture coordinate
 sets to texture units.  The array is indexed by texture unit
 number for each texture unit in the associated Appearance
 object.  The values in the array specify the texture coordinate
 set within this GeometryArray object that maps to the
 corresponding texture
 unit.  All elements within the array must be less than
 texCoordSetCount.  A negative value specifies that
 no texture coordinate set maps to the texture unit
 corresponding to the index.  If there are more texture units in
 any associated Appearance object than elements in the mapping
 array, the extra elements are assumed to be -1.  The same
 texture coordinate set may be used for more than one texture
 unit.  Each texture unit in every associated Appearance must
 have a valid source of texture coordinates: either a
 non-negative texture coordinate set must be specified in the
 mapping array or texture coordinate generation must be enabled.
 Texture coordinate generation will take precedence for those
 texture units for which a texture coordinate set is specified
 and texture coordinate generation is enabled.  If
 vertexFormat does not include one of
 TEXTURE_COORDINATE_2 or
 TEXTURE_COORDINATE_3, the
 texCoordSetMap array is not used.stripVertexCounts - array that specifies
 the count of the number of vertices for each separate strip.
 The length of this array is the number of separate strips.- Since: 
 - Java 3D 1.2
 
 
 
getNumStrips
public int getNumStrips()
- Get number of strips in the GeometryStripArray.
- Returns:
 - numStrips number of strips
 
 
 
getStripVertexCounts
public void getStripVertexCounts(int[] stripVertexCounts)
- Get a list of vertexCounts for each strip. The list is copied
 into the specified array. The array must be large enough to hold 
 all of the ints.
- Parameters:
 stripVertexCounts - an array that will receive vertexCounts