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java.lang.Object
  |
  +--javax.vecmath.Tuple3d
        |
        +--javax.vecmath.Point3d
A 3 element point that is represented by double precision floating point x,y,z coordinates.
| Fields inherited from class javax.vecmath.Tuple3d | 
x, y, z | 
| Constructor Summary | |
Point3d()
Constructs and initializes a Point3d to (0,0,0).  | 
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Point3d(double[] p)
Constructs and initializes a Point3d from the array of length 3.  | 
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Point3d(double x,
        double y,
        double z)
Constructs and initializes a Point3d from the specified xyz coordinates.  | 
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Point3d(Point3d p1)
Constructs and initializes a Point3d from the specified Point3d.  | 
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Point3d(Point3f p1)
Constructs and initializes a Point3d from the specified Point3f.  | 
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Point3d(Tuple3d t1)
Constructs and initializes a Point3d from the specified Tuple3d.  | 
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Point3d(Tuple3f t1)
Constructs and initializes a Point3d from the specified Tuple3f.  | 
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| Method Summary | |
 double | 
distance(Point3d p1)
Returns the distance between this point and point p1.  | 
 double | 
distanceL1(Point3d p1)
Computes the L-1 (Manhattan) distance between this point and point p1.  | 
 double | 
distanceLinf(Point3d p1)
Computes the L-infinite distance between this point and point p1.  | 
 double | 
distanceSquared(Point3d p1)
Returns the square of the distance between this point and point p1.  | 
 void | 
project(Point4d p1)
Multiplies each of the x,y,z components of the Point4f parameter by 1/w and places the projected values into this point.  | 
| Methods inherited from class javax.vecmath.Tuple3d | 
absolute, absolute, add, add, clamp, clamp, clamp, clamp, clampMax, clampMax, clampMax, clampMax, clampMin, clampMin, clampMin, clampMin, epsilonEquals, equals, equals, get, get, hashCode, interpolate, interpolate, interpolate, interpolate, negate, negate, scale, scale, scaleAdd, scaleAdd, scaleAdd, set, set, set, set, sub, sub, toString | 
| Methods inherited from class java.lang.Object | 
clone, finalize, getClass, notify, notifyAll, wait, wait, wait | 
| Constructor Detail | 
public Point3d(double x,
               double y,
               double z)
x - the x coordinatey - the y coordinatez - the z coordinatepublic Point3d(double[] p)
p - the array of length 3 containing xyz in orderpublic Point3d(Point3d p1)
p1 - the Point3d containing the initialization x y z datapublic Point3d(Point3f p1)
p1 - the Point3f containing the initialization x y z datapublic Point3d(Tuple3f t1)
t1 - the Tuple3f containing the initialization x y z datapublic Point3d(Tuple3d t1)
t1 - the Tuple3d containing the initialization x y z datapublic Point3d()
| Method Detail | 
public final double distanceSquared(Point3d p1)
p1 - the other pointpublic final double distance(Point3d p1)
p1 - the other pointpublic final double distanceL1(Point3d p1)
p1 - the other pointpublic final double distanceLinf(Point3d p1)
p1 - the other pointpublic final void project(Point4d p1)
p1 - the source Point4d, which is not modified
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