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Class Summary | 
| AxisAngle4d | 
A four-element axis angle represented by double-precision floating point 
 x,y,z,angle components. | 
| AxisAngle4f | 
A four-element axis angle represented by single-precision floating point 
 x,y,z,angle components. | 
| Color3b | 
A three-byte color value represented by byte x, y, and z values. | 
| Color3f | 
A three-element color value represented by single precision floating 
 point x,y,z values. | 
| Color4b | 
A four-byte color value represented by byte x, y, z, and w values. | 
| Color4f | 
A four-element color represented by single precision floating point 
 x, y, z, and w values. | 
| GMatrix | 
A double precision, general, dynamically-resizable,
 two-dimensional matrix class. | 
| GVector | 
A double precision, general, dynamically-resizable,
 one-dimensional vector class. | 
| Matrix3d | 
A double precision floating point 3 by 3 matrix. | 
| Matrix3f | 
A single precision floating point 3 by 3 matrix. | 
| Matrix4d | 
A double precision floating point 4 by 4 matrix. | 
| Matrix4f | 
A single precision floating point 4 by 4 matrix. | 
| Point2d | 
A 2 element point that is represented by double precision floating 
 point x,y coordinates. | 
| Point2f | 
A 2 element point that is represented by single precision floating 
 point x,y coordinates. | 
| Point3d | 
A 3 element point that is represented by double precision floating point 
 x,y,z coordinates. | 
| Point3f | 
A 3 element point that is represented by single precision floating point 
 x,y,z coordinates. | 
| Point3i | 
A 3 element point represented by signed integer x,y,z
 coordinates. | 
| Point4d | 
A 4 element vector represented by double precision floating point 
 x,y,z,w coordinates. | 
| Point4f | 
A 4 element point represented by single precision floating point x,y,z,w 
 coordinates. | 
| Point4i | 
A 4 element point represented by signed integer x,y,z,w
 coordinates. | 
| Quat4d | 
A 4-element quaternion represented by double precision floating 
 point x,y,z,w coordinates. | 
| Quat4f | 
A 4 element unit quaternion represented by single precision floating 
 point x,y,z,w coordinates. | 
| TexCoord2f | 
A 2-element vector that is represented by single-precision floating 
 point x,y coordinates. | 
| TexCoord3f | 
A 3 element texture coordinate that is represented by single precision 
 floating point x,y,z coordinates. | 
| Tuple2d | 
A generic 2-element tuple that is represented by double-precision  
 floating point x,y coordinates. | 
| Tuple2f | 
A generic 2-element tuple that is represented by single-precision  
 floating point x,y coordinates. | 
| Tuple3b | 
A three byte tuple. | 
| Tuple3d | 
A generic 3-element tuple that is represented by double-precision 
 floating point x,y,z coordinates. | 
| Tuple3f | 
A generic 3-element tuple that is represented by single precision-floating  
 point x,y,z coordinates. | 
| Tuple3i | 
A 3-element tuple represented by signed integer x,y,z
 coordinates. | 
| Tuple4b | 
A four byte tuple. | 
| Tuple4d | 
A 4 element tuple represented by double precision floating point 
 x,y,z,w coordinates. | 
| Tuple4f | 
A 4-element tuple represented by single-precision floating point x,y,z,w 
 coordinates. | 
| Tuple4i | 
A 4-element tuple represented by signed integer x,y,z,w
 coordinates. | 
| Vector2d | 
A 2-element vector that is represented by double-precision floating 
 point x,y coordinates. | 
| Vector2f | 
A 2-element vector that is represented by single-precision floating 
 point x,y coordinates. | 
| Vector3d | 
A 3-element vector that is represented by double-precision floating point 
 x,y,z coordinates. | 
| Vector3f | 
A 3-element vector that is represented by single-precision floating point 
 x,y,z coordinates. | 
| Vector4d | 
A 4-element vector represented by double-precision floating point 
 x,y,z,w coordinates. | 
| Vector4f | 
A 4-element vector represented by single-precision floating point x,y,z,w 
 coordinates. |