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java.lang.Object
  |
  +--javax.vecmath.Tuple4f
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        +--javax.vecmath.Vector4f
A 4-element vector represented by single-precision floating point x,y,z,w coordinates.
| Fields inherited from class javax.vecmath.Tuple4f | 
w, x, y, z | 
| Constructor Summary | |
Vector4f()
Constructs and initializes a Vector4f to (0,0,0,0).  | 
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Vector4f(float[] v)
Constructs and initializes a Vector4f from the array of length 4.  | 
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Vector4f(float x,
         float y,
         float z,
         float w)
Constructs and initializes a Vector4f from the specified xyzw coordinates.  | 
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Vector4f(Tuple3f t1)
Constructs and initializes a Vector4f from the specified Tuple3f.  | 
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Vector4f(Tuple4d t1)
Constructs and initializes a Vector4f from the specified Tuple4d.  | 
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Vector4f(Tuple4f t1)
Constructs and initializes a Vector4f from the specified Tuple4f.  | 
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Vector4f(Vector4d v1)
Constructs and initializes a Vector4f from the specified Vector4d.  | 
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Vector4f(Vector4f v1)
Constructs and initializes a Vector4f from the specified Vector4f.  | 
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| Method Summary | |
 float | 
angle(Vector4f v1)
Returns the (4-space) angle in radians between this vector and the vector parameter; the return value is constrained to the range [0,PI].  | 
 float | 
dot(Vector4f v1)
returns the dot product of this vector and v1  | 
 float | 
length()
Returns the length of this vector.  | 
 float | 
lengthSquared()
Returns the squared length of this vector  | 
 void | 
normalize()
Normalizes this vector in place.  | 
 void | 
normalize(Vector4f v1)
Sets the value of this vector to the normalization of vector v1.  | 
 void | 
set(Tuple3f t1)
Sets the x,y,z components of this vector to the corresponding components of tuple t1.  | 
| Methods inherited from class javax.vecmath.Tuple4f | 
absolute, absolute, add, add, clamp, clamp, clampMax, clampMax, clampMin, clampMin, epsilonEquals, equals, equals, get, get, hashCode, interpolate, interpolate, negate, negate, scale, scale, scaleAdd, scaleAdd, set, set, set, set, sub, sub, toString | 
| Methods inherited from class java.lang.Object | 
clone, finalize, getClass, notify, notifyAll, wait, wait, wait | 
| Constructor Detail | 
public Vector4f(float x,
                float y,
                float z,
                float w)
x - the x coordinatey - the y coordinatez - the z coordinatew - the w coordinatepublic Vector4f(float[] v)
v - the array of length 4 containing xyzw in orderpublic Vector4f(Vector4f v1)
v1 - the Vector4f containing the initialization x y z w datapublic Vector4f(Vector4d v1)
v1 - the Vector4d containing the initialization x y z w datapublic Vector4f(Tuple4f t1)
t1 - the Tuple4f containing the initialization x y z w datapublic Vector4f(Tuple4d t1)
t1 - the Tuple4d containing the initialization x y z w datapublic Vector4f(Tuple3f t1)
t1 - the tuple to be copiedpublic Vector4f()
| Method Detail | 
public final void set(Tuple3f t1)
t1 - the tuple to be copiedpublic final float length()
public final float lengthSquared()
public final float dot(Vector4f v1)
v1 - the other vectorpublic final void normalize(Vector4f v1)
v1 - the un-normalized vectorpublic final void normalize()
public final float angle(Vector4f v1)
v1 - the other vector
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